This Challenge was introduced by llandros09. The original rules can be found here. You should also check out his Youtube-Channel, where he's played quite a few seasons himself.
I changed a few things, so they suit my own playstyle a bit better:
- No early Alchemy Skill
- In the original rules, you're allowed the alchemy skill in the first season. Since the skill is relevant for 2 careers (Alchemist and Fortune Teller), I won't allow that in my playthrough. - Must have a child younger than Young Adult at all times (except the beginning)
- Exception: Beginning of Season 1
- Adoption, if current wife is an elder or most recent partner just died
- Sim/Partner must be at least pregnant by the time the youngest child reaches Young Adulthood - Must be married/in a steady relationship with a moved in partner at all times
- I created a wife to start off with, marriage during university / on first day in Sunset Valley is also ok
- No new Partner during Mourning Period after most recent spouse died.
- If Sim has Cold Heartet Life Time Reward, a new partner must be moved in/married ASAP.
- If FreeWill makes them split up (eg. Cheating), move in new partner, but don't move out old partner. - Your Partner always has to have the same Occult as you.
- Change them immediately when marrying someone with the wrong occult oder moving to a new Season. - Your Children can never change their Occult.
- Your partner and children can't be controlled by you
- they are active, you just can't tell them what to do
- Exceptions are to fix bugs/glitches, clean up/out inventory
- Can still group up with them, go to lot with them or accept wishes/opportunities for them. They must fulfill the wishes/opportunities themselves
- You are allowed to give them jobs (including PartTime for Teens) - Skills that are relevant for a certain career in that season can only be skilled, when in that career
- Example: Season 2, no skilling painting until in the painter career (Skillpoints you gain in university during that one mandatory class is ok)
- Season 1 Charisma is alright, it's not used for a job in that season (Charisma-Jobs are in later seasons) - No Pausing, except for fixing bugs/glitches and taking pictures
- Only earn money through current careers and opportunities
- No selling collectables, Celebrity/Attraction gifts, etc.
- Celebrity/Attraction gifts can be put on your lot and sold with the lot when moving - No celebrity-system until Bridgeport. Celebrity must stay active for the remainder of the challenge (don't need to stay on lvl 5)
- Only buy 1 LifeTimeReward after reaching a Milestone:
- Master a Skill (Level 10 and all Skill Challenges, only once per Skill)
- Master a Career (Level 3 PartTime, Level 5 Special, Level 10 all other careers)
- Earn a Degree
- Reach Level 10 of a Social Group (only once per Social Group)
- Raise a child to Young Adult (Twins: 2 LifeTimeRewards, Triplets 3, etc.)
- Finish a Town
With all that said, let's meet my Ultimate Sim
Cedric Mack
Cedric is a young adult with the following Traits:
- Ambitious
- Artistic
- Bookworm
- Charismatic
- Gatherer
His LifetimeWish is to be a Seasoned Traveler. He's gonna have to wait a long time to fulfill that Wish.
With him, I created his lovely wife
Joni Olsen
Joni is a young adult with the following (randomized) Traits:
- Can't Stand Art
- Hot-Headed
- Irresistible
- Snob
- Athletic
Her LifetimeWish is to become a Sport Superstar.
Let's see where their life takes them, shall we?